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Reply to @tibi2@mstdn.social
tibi@tibi2@mstdn.social (2026-06-17 23:21:07)
@TodePond and shader nodes

---Reply--- Christine Lemmer-Webber@cwebber@social.coop (2026-06-18 02:54:31) @tibi2 @TodePond Hell yeah! I've been doing a bunch of Blender Geometry Nodes and have been thinking about how great it is to have a purely functional combinator based programming language and it even has monads (field types) and its users are mostly artists who don't consider themselves programmers!
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tibi@tibi2@mstdn.social (2026-06-18 04:36:49)
@cwebber @TodePond me among them! I don't like 'normal' programming but geonodes I can get lost in, and I end up sneakily learning some general concepts in the process. like now I know that fields are monads, thanks lol. it also forced me to learn about vector math!