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Reply to @mcc@mastodon.social
mcc@mcc@mastodon.social (2025-06-04 12:21:50)
When I started this "write 25 programs in 25 languages!" project I really did not expect how many times I'd find myself implementing atoi
EDIT: I mean, I *should* have, but I didn't
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mcc@mcc@mastodon.social (2025-06-04 13:02:38)
This post was supposed to have been inlined in this thread but I got distracted running to catch a bus and messed up. This isn't a bit I really am writing this thread at a series of bus stops today https://mastodon.social/@mcc/114622991386698840
(I want to emphasize this thread will make substantially less sense if you do not read at least the single post linked at this link)
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mcc@mcc@mastodon.social (2025-07-14 12:50:54)
As a note, I have not so much as touched this stuff in the last five weeks. It might be the exceptionally bad quality of the documentation on WASM textual format has actually killed my 25 languages project. I've spent my junkfood-project time for the last month learning to make Game Boy games. Christine LM suggested I just ignore WAST and write my wasm stuff in Hoot (which is apparently her research group's LISP that compiles to Wasm) because that's intended for use by humans. Heck, maybe.