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OSNews@osnews@mstdn.social (2026-10-26 09:43:01)
How to run a city builder on 16 MHz
When thinking about impressive technical achievements in retro games, most people will first point to graphical milestones set by action games like Doom or Quake. Rightfully so, but at least I am personally far more impressed by the early examples of the city builder genre. Simulating whole economies on a large scale with a fraction of today’s power seems impossible
https://www.osnews.com/story/146228/how-to-run-a-city-builder-on-16-mhz/
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