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dave@dthompson@toot.cat (2026-08-15 21:40:29)
dusting off my guile sdl3 bindings. been awhile. picking up where I left off with the gpu bindings. these are tricky because the use a lot of nested structs that are copied by value.
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PuercoPop@PuercoPop@mastodon.social (2026-08-16 10:14:33)
@dthompson is the code available somewhere? SDL3's API is huge so I'm sure it would take a long time to write bindings for everything