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Reply to @roboguy@mathstodon.xyz
Jonathan Frederickson@jfred@jawns.club (2026-06-22 11:45:23)
@roboguy !!! I love this mix of textual code and node-and-wire. I'd been vaguely wondering what something like this might look like but had never seen it actually done!
@dthompson You might find this interesting :)
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dave@dthompson@toot.cat (2026-06-23 04:28:12)
@jfred @roboguy I do find this interesting! verrrry interesting. I'm restricting myself to textual representation in my current experiment but this is very relevant to a conversation I had at Toronto Games Week. Nodes-and-wires is a useful rendering strategy, but a textual representation can often pack more info into less space, so wouldn't it be great if you could render different chunks of the program in different ways? glad to see that being explored here!
On this subject, @cwebber just showed me a video of a Blender user that developed a formula node so you can more quickly input compound math expressions in plain text. Same basic idea in a different context.
https://m.youtube.com/watch?v=GvP5xV_et28
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