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Reply to @dthompson@toot.cat
ArneBab@ArneBab@rollenspiel.social (2026-10-20 00:27:05)
@dthompson There’s always the option of just building your own layer on top of UDP.
It’s not like there is no precedent (looking at Freenet / Hyphanet …).
The ordering requirement makes that a bit expensive, though. Once you need the order preserved, just using TCP is usually a better fit than UDP, since it does all the heavy lifting, including load balancing, re-transmit, and so on.
Does UPnP not work anymore to open ports for TCP dynamically?
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ValorZard@valorzard@mastodon.gamedev.place (2026-10-20 00:40:51)
@ArneBab @dthompson if you guys are interested in using QUIC for peer to peer stuff, iroh is pretty nifty.
https://www.iroh.computer
I’ve used it a lot and it works wayyyyy better than WebRTC and the api is really nice.
(I’m pretty sure Dave Thompson already knows about them but just in case)
Reply
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ArneBab@ArneBab@rollenspiel.social (2026-10-20 00:59:16)
@valorzard no scheme?
Also welcomes AI slop: https://github.com/n0-computer/iroh/blob/main/AI_POLICY.md
@dthompson
dave@dthompson@toot.cat (2026-10-20 02:04:17)
@valorzard @ArneBab I'm trying to determine if I'm interested in QUIC at all, iroh or otherwise, and I think the answer is: no, not really.