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Reply to @dthompson@toot.cat
ArneBab@ArneBab@rollenspiel.social (2026-10-20 00:27:05)
@dthompson There’s always the option of just building your own layer on top of UDP.

It’s not like there is no precedent (looking at Freenet / Hyphanet …).

The ordering requirement makes that a bit expensive, though. Once you need the order preserved, just using TCP is usually a better fit than UDP, since it does all the heavy lifting, including load balancing, re-transmit, and so on.

Does UPnP not work anymore to open ports for TCP dynamically?
---Reply--- ValorZard@valorzard@mastodon.gamedev.place (2026-10-20 00:40:51) @ArneBab @dthompson if you guys are interested in using QUIC for peer to peer stuff, iroh is pretty nifty.

https://www.iroh.computer

I’ve used it a lot and it works wayyyyy better than WebRTC and the api is really nice.

(I’m pretty sure Dave Thompson already knows about them but just in case)
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---Replies---
ArneBab@ArneBab@rollenspiel.social (2026-10-20 00:59:16)
@valorzard no scheme?

Also welcomes AI slop: https://github.com/n0-computer/iroh/blob/main/AI_POLICY.md

@dthompson
dave@dthompson@toot.cat (2026-10-20 02:04:17)
@valorzard @ArneBab I'm trying to determine if I'm interested in QUIC at all, iroh or otherwise, and I think the answer is: no, not really.